A cantrip in Baldur’s Gate 3 is being unfairly criticized by fans for a UI bug that displayed incorrect information about its accuracy.

Cantrips in Baldur’s Gate 3 and D&D are weak spells that can be used indefinitely. The fact that low-level characters only get a few slots for stronger spells means that you’ll be relying on your cantrips to do damage in most fights.

Unfortunately, Cantrips have developed a reputation for poor accuracy. Sacred Flame is perhaps the worst offender, especially when used by Shadowheart, as it is notorious for always missing. It is supposed to be a spell that summons divine light, but enemies are very good at dodging the wrath of the gods.

Baldur’s Gate 3 Reddit users have discovered a bug in the game that is causing information about Sacred Flame to be displayed incorrectly.

Shadowheart holds the artifact in Baldur's Gate 3

Shadowheart dreams of touching someone with the Sacred Flame… just once.

The OP explained: “I’ve always hated SF in BG3 because of what I assumed was a coding issue: the tooltip indicates that your Spell Save DC is based on YOUR DEX modifier, rather than your spellcasting modifier (usually WIS).

The chance of success even reflects this. However, if you check the battle log after casting, you will see that the calculation was actually made with the correct ability modifier.”

One user wrote: “Great find OP, I found the tooltip a bit suspicious during my playthrough but never really thought much about it because my friends explained all the rules to me so I mostly ignored the tooltips. I’m surprised they still have this bug in their game.”

“This is a huge issue and literally affects how people play the game. Larian really needs to fix it,” said one user, while another wrote: “This is why I use T to look at enemy stats and resistances. They should know about this very misleading bug and fix it ASAP, but who knows?”

This isn’t to say that Sacred Flame is an incredible spell: it suffers from the same issues as other damage-dealing Cantrips. You just shouldn’t rely on what the game says about it, especially since it’s an unlimited source of Radiant damage that you can use against undead enemies.

Baldur’s Gate 3 will be getting more updates, as we’re still waiting for photo mode. Hopefully the UI issue with displaying spell save DCs gets fixed before Larian abandons the game for good, and Sacred Flame is no longer vilified.