Star field‘s lukewarm reception upon its release after countless years of anticipation is something that will forever remain in gaming history. It’s been almost a year and it would be interesting to know if everyone’s opinion of the game has changed for the better or worse or if it still feels the same.

In a Reddit post, the community’s latest thoughts on the game were revealed, and the result isn’t much different than what you’re probably thinking.

Starfield still isn’t that great

A screenshot of Starfield in the game.
Many opinions from people about Star field haven’t changed since launch. | Credit: Bethesda Game Studios

The discussion started on the game’s subreddit, where a Redditor asked everyone for their honest opinions on the game.

What is your honest opinion about Starfield? Because I really love this game, even without mods it is probably the best game I have ever played.
byu/TheMisterMan98 inStarfield

They indicated that they really enjoyed the game, even without mods, and that they thought it was one of the best games they’d ever played. The OP wasn’t entirely the only one to respond, but most people didn’t share the sentiment.

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One of the biggest gripes that many seem to have is how Bethesda takes one step forward and two steps back in the game. That means it vastly improves on its previous games in some aspects, such as graphics.

However, it seems like a lot of aspects from previous games that were really good and would have been a great addition to the open world RPG have been left out.

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Think Autumn 4‘s crafting, settlements, factions, and other similar mechanics. Many people expected this, but in space Bethesda seriously underdelivered. The space RPG felt like a huge downgrade.

The game falls short on many levels

A screenshot of Starfield in the game.
The comparisons with Fallout are just the beginning. | Credit: Bethesda Game Studios

Bethesda’s latest sci-fi release has disappeared a crucial factor for open-world RPGs: making exploration fun.

With its procedurally generated planets that offer nothing of substance, there really is no point in exploring most of them. It feels like a lot of unnecessary back and forth with no reward.

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Comments suggest that Bethesda could have significantly shortened the game’s map and manually explored some of the areas to explore, which would have automatically made the game a lot better than it is now.

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As this user aptly puts it, Bethesda’s strength has always been in creating unique, engaging, random encounters.

To take Skyrim for example – wherever you wandered, you were likely to encounter an NPC or situation you had never encountered before, and that made exploring even more fun. There was a real incentive to explore.

If you’ve played Bethesda’s latest title, we’d love to hear your thoughts, whether they’re positive or negative. Let us know in the comments below!